Renders the graphics object.
Public methods | |
---|---|
private | onContextChange(): void |
public | destroy(): void |
public | render(graphics: PIXI.Graphics): void |
private | updateGraphics(graphics: PIXI.Graphics): void |
private | getWebGLData(gl: WebGLRenderingContext, type: number): * |
private | onContextChange(): void |
public | destroy(): void |
public | render(graphics: PIXI.Graphics): void |
private | updateGraphics(graphics: PIXI.Graphics): void |
private | getWebGLData(gl: WebGLRenderingContext, type: number): * |
public | start(): void |
public | stop(): void |
public | flush(): void |
Name | Type | Attribute | Description |
---|---|---|---|
renderer | PIXI.WebGLRenderer | public | The renderer this manager works for. |
Called when there is a WebGL context change
void
Destroys this renderer.
void
Renders a graphics object.
Name | Type | Attribute | Description |
---|---|---|---|
graphics | The graphics object to render. |
void
Updates the graphics object
Name | Type | Attribute | Description |
---|---|---|---|
graphics | The graphics object to update |
void
Name | Type | Attribute | Description |
---|---|---|---|
gl | the current WebGL drawing context |
||
type | TODO @Alvin |
*
Called when there is a WebGL context change
void
Destroys this renderer.
void
Renders a graphics object.
Name | Type | Attribute | Description |
---|---|---|---|
graphics | The graphics object to render. |
void
Updates the graphics object
Name | Type | Attribute | Description |
---|---|---|---|
graphics | The graphics object to update |
void
Name | Type | Attribute | Description |
---|---|---|---|
gl | the current WebGL drawing context |
||
type | TODO @Alvin |
*
Starts the renderer and sets the shader
void
Stops the renderer
void
Stub method for rendering content and emptying the current batch.
void
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