A standard object to store the Uvs of a texture
Public methods | |
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private | set(frame: PIXI.Rectangle, baseFrame: PIXI.Rectangle, rotate: number): void |
private | set(frame: PIXI.Rectangle, baseFrame: PIXI.Rectangle, rotate: number): void |
Sets the texture Uvs based on the given frame information.
Name | Type | Attribute | Description |
---|---|---|---|
frame | The frame of the texture |
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baseFrame | The base frame of the texture |
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rotate | Rotation of frame, see {@link PIXI.GroupD8} |
void
Sets the texture Uvs based on the given frame information.
Name | Type | Attribute | Description |
---|---|---|---|
frame | The frame of the texture |
||
baseFrame | The base frame of the texture |
||
rotate | Rotation of frame, see {@link PIXI.GroupD8} |
void
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