Transform that takes care about its versions
Public methods | |
---|---|
private | onChange(): void |
private | updateSkew(): void |
public | updateLocalTransform(): void |
public | updateTransform(parentTransform: PIXI.Transform): void |
public | setFromMatrix(matrix: PIXI.Matrix): void |
public | rotation(): void |
private | onChange(): void |
private | updateSkew(): void |
public | updateLocalTransform(): void |
public | updateTransform(parentTransform: PIXI.Transform): void |
public | setFromMatrix(matrix: PIXI.Matrix): void |
public | rotation(): void |
Name | Type | Attribute | Description |
---|---|---|---|
position | PIXI.ObservablePoint | public | The coordinate of the object relative to the local coordinates of the parent. |
scale | PIXI.ObservablePoint | public | The scale factor of the object. |
pivot | PIXI.ObservablePoint | public | The pivot point of the displayObject that it rotates around |
skew | PIXI.ObservablePoint | public | The skew amount, on the x and y axis. |
position | PIXI.ObservablePoint | public | The coordinate of the object relative to the local coordinates of the parent. |
scale | PIXI.ObservablePoint | public | The scale factor of the object. |
pivot | PIXI.ObservablePoint | public | The pivot point of the displayObject that it rotates around |
skew | PIXI.ObservablePoint | public | The skew amount, on the x and y axis. |
worldTransform | PIXI.Matrix | public | The global matrix transform. It can be swapped temporarily by some functions like getLocalBounds() |
localTransform | PIXI.Matrix | public | The local matrix transform |
updateWorldTransform | public | Updates the values of the object and applies the parent's transform. |
Called when a value changes.
void
Called when skew or rotation changes
void
Updates only local matrix
void
Updates the values of the object and applies the parent's transform.
Name | Type | Attribute | Description |
---|---|---|---|
parentTransform | The transform of the parent of this object |
void
Decomposes a matrix and sets the transforms properties based on it.
Name | Type | Attribute | Description |
---|---|---|---|
matrix | The matrix to decompose |
void
The rotation of the object in radians.
void
Called when a value changes.
void
Called when skew or rotation changes
void
Updates only local matrix
void
Updates the values of the object and applies the parent's transform.
Name | Type | Attribute | Description |
---|---|---|---|
parentTransform | The transform of the parent of this object |
void
Decomposes a matrix and sets the transforms properties based on it.
Name | Type | Attribute | Description |
---|---|---|---|
matrix | The matrix to decompose |
void
The rotation of the object in radians.
void
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