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class: TilingSpriteRenderer


WebGL renderer plugin for tiling sprites

Extends:

WebGLManagerObjectRenderer → TilingSpriteRenderer

Methods summary


Public methods
public static constructor(renderer: WebGLRenderer): void
private onContextChange(): void
public render(ts: PIXI.extras.TilingSprite): void
private onContextChange(): void
public render(ts: PIXI.extras.TilingSprite): void
public start(): void
public stop(): void
public flush(): void
public destroy(): void

Properties


Name Type Attribute Description
renderer PIXI.WebGLRenderer public

The renderer this manager works for.

Methods


constructor(renderer: WebGLRenderer): void

constructor for renderer

Params:

Name Type Attribute Description
renderer

The renderer this tiling awesomeness works for.

Returns:

void


onContextChange(): void

Sets up the renderer context and necessary buffers.

Returns:

void


render(ts: PIXI.extras.TilingSprite): void

Params:

Name Type Attribute Description
ts

tilingSprite to be rendered

Returns:

void


onContextChange(): void

Sets up the renderer context and necessary buffers.

Returns:

void


render(ts: PIXI.extras.TilingSprite): void

Params:

Name Type Attribute Description
ts

tilingSprite to be rendered

Returns:

void


start(): void

Starts the renderer and sets the shader

Returns:

void


stop(): void

Stops the renderer

Returns:

void


flush(): void

Stub method for rendering content and emptying the current batch.

Returns:

void


destroy(): void

Generic destroy methods to be overridden by the subclass

Returns:

void


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WebGL renderer plugin for tiling sprites

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constructor for renderer

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WebGL renderer plugin for tiling sprites

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