Source: \core\sprites\webgl\BatchBuffer.js
/**
* @class
* @memberof PIXI
*/
export default class Buffer
{
/**
* @param {number} size - The size of the buffer in bytes.
*/
constructor(size)
{
this.vertices = new ArrayBuffer(size);
/**
* View on the vertices as a Float32Array for positions
*
* @member {Float32Array}
*/
this.float32View = new Float32Array(this.vertices);
/**
* View on the vertices as a Uint32Array for uvs
*
* @member {Float32Array}
*/
this.uint32View = new Uint32Array(this.vertices);
}
/**
* Destroys the buffer.
*
*/
destroy()
{
this.vertices = null;
this.positions = null;
this.uvs = null;
this.colors = null;
}
}