Source: \core\utils\createIndicesForQuads.js
/**
* Generic Mask Stack data structure
*
* @memberof PIXI
* @function createIndicesForQuads
* @private
* @param {number} size - Number of quads
* @return {Uint16Array} indices
*/
export default function createIndicesForQuads(size)
{
// the total number of indices in our array, there are 6 points per quad.
const totalIndices = size * 6;
const indices = new Uint16Array(totalIndices);
// fill the indices with the quads to draw
for (let i = 0, j = 0; i < totalIndices; i += 6, j += 4)
{
indices[i + 0] = j + 0;
indices[i + 1] = j + 1;
indices[i + 2] = j + 2;
indices[i + 3] = j + 0;
indices[i + 4] = j + 2;
indices[i + 5] = j + 3;
}
return indices;
}