Source: \extras\getGlobalPosition.js
import * as core from '../core';
/**
* Returns the global position of the displayObject. Does not depend on object scale, rotation and pivot.
*
* @memberof PIXI.DisplayObject#
* @param {Point} point - the point to write the global value to. If null a new point will be returned
* @param {boolean} skipUpdate - setting to true will stop the transforms of the scene graph from
* being updated. This means the calculation returned MAY be out of date BUT will give you a
* nice performance boost
* @return {Point} The updated point
*/
core.DisplayObject.prototype.getGlobalPosition = function getGlobalPosition(point = new core.Point(), skipUpdate = false)
{
if (this.parent)
{
this.parent.toGlobal(this.position, point, skipUpdate);
}
else
{
point.x = this.position.x;
point.y = this.position.y;
}
return point;
};